Pixel Starships‪™‬ 9+

Online 8Bit Star Ship Trek

Savy Soda Pty Ltd

    • 4.2 • 45 Ratings
    • Free
    • Offers In-App Purchases

Description

Featured by Apple in Best New Games! From one of the most successful Mobile Game Kickstarter campaigns of the year comes Pixel Starships!


Pixel Starships is the world’s first total spaceship management game in an 8bit massive online universe. In Pixel Starships, you command every aspect of your ship from construction to battles in a single persistent world.


Featured Reviews -

Touch Arcade - Pixel Starships tasks you with outfitting your very own ship with resource rooms, staff, and weapons. This looks Awesome!

MMGN - The graphics in this 8Bit indie game is the best we've seen in a retro style game for a long time

PocketTactics - I’m intrigued by the cutaway side-view of the starship with turbolifts and transporters at the ready

TechTimes - The World’s First 8-Bit Total Starship Management Game Hits The Online Universe

The Discovery Channel - A fully immersive starship captain experience.


Key Features -

● Build Epic Starships of your own design.
● Many races, aliens, factions to command and conquer.
● Battle it out with other real players in a single massive online universe.
● Manage diplomacy, recruitment, research, exploration!
● Control ship's power and limited resources. Discover epic weapons.
● Build and deploy support ships to support your Starfleet.
● Cross section full ship control and battles.
● Explore planets, discover secrets of space.
● Form alliances and battle with your friends to achieve victory!
● Program situational AI commands to systems and crew allowing automatic combats and offline play.


If you're a fan of Star Wars and Star Trek; if you enjoy games like EVE, Clash of Clans, FTL, or Homeworld, you'll love Pixel Starships!

Note on IAP -

Pixel Starships is totally free to play and is designed for perfect balance for all players. However, there are in-app items that can be purchased for real money to help speed up progress or offer cosmetic improvements. If you don't want this feature, please disable in-app purchases in your device's settings.

Note on Auto-Renewing Subscription -

Pixel Starships contains a optional Subscription Membership. Members receive extra missions, bonuses, and daily rewards. Membership content is regularly updated.

The Monthly Membership Subscription cost is USD $3.99 per month or a similarly adjusted currency price in your local region. Please refer to IAP menu or in app display for localised pricing. Payment will be charged to iTunes Account at confirmation of purchase.

The subscription is auto renewable and will renew monthly unless cancelled at least 24 hours prior to the end of the current period. Subscription can be cancelled via iTunes subscription manager. There is also a 7 day free trial for the membership; the free trial period is not transferrable and any remaining free time is cancelled if a paying subscription starts.

Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase.

EULA: http://www.pixelstarships.com/eula
Privacy Policy: http://www.pixelstarships.com/privacypolicy

As per Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Pixel Starships.

What’s New

Version 0.999

V0.999 Changelogs:

Implemented new CRISPR Gene Editing feature that allows consuming crew copies to increase training capacity
Collection abilities implementation updated to include more variables and ability types. Some collection stat values have been updated to match.
Fixed market scroll no longer bumping new messsages up when viewing from the bottom of the list
Fixed room power UI not responding to drag touch
Fixed character inventory menu not sorting equipment list correctly
Fixed dropship crew purchase causing dropship UI to remain disabled
Random targeting for AOE weapons will now acquire all targets including non-combat rooms
Fixed Stamina AI conditions not working
Fixed Shield room activate animations not working
Fixed EMP attacks causing mines to trigger
Fixed merchant ship shop menu not downloading image assets
Fixed battle tutorial running during battle verification
Server errors received when attempting a friendly battle will no longer force a client restart
Merchant trader shop UI now displays current player inventory for relevant costs
Switched data property of Turret modules where the ModuleArgument now determines the hp, and EnhancementType/Value now determines the effect of its attacks
Fixed Medbay constantly activating when there is no healable crew present in the room
Added safeguards to prevent AI tutorial from getting stuck on crew's that have maximum AI limit reached
Increased max inventory limit for crews to 200
Total Crew and Crew Limit now displayed above inventory button
Fixed icon assets not being downloaded for upgradable items
Fixed inventory buttons not being highlighted after they are opened
Crew profile menu can now be accessed via the stats popup from crew inventory as well
Updated AOE damage calculations so that it counts as a single damage dealt per room instead of per grid
Crews can now regenerate Stamina when idle at a minimum of 1 Stamina per second.
Boarding crews will now require a functional teleport room in order to return to ship
Boarding crews will no longer be able to return to original ship if the original ship is cloaked
Medbays are now a passive room that applies healing every frame
Frozen/Stunned crews no longer reset action timer
System Hack no longer destroys mines
Ultra Dismantle now destroys mines
Damage to barrier modules will now overflow instead of prevented completely
Fixed stasis shield animation not displaying on ground battles
All Craft AttackDistance rebalanced to match new base distance
All AntiCraft rooms' Range values have been modified to match new craft AttackDistance
Craft flight path will now circle around the ship's inner grid layout instead of the entire ship
Implemented new AttackRange property for Crafts, which will now determine how close the Craft needs to get to the target before it can start firing.
Crafts now speed up when traveling to the ship orbit
All missile flight speeds increased slightly across the board
Implemented support for "Special Used" AI conditions
Implemented support for "Ship Power" AI conditions
Implemented support for "Power Generated" AI conditions
Implemented support for "Power Reduced" AI conditions
Implemented support for "Available Power" AI conditions
Implemented support for "Damage Resistance" AI conditions
Implemented support for "Reload Time Remaining" AI conditions
Implemented support for "Cooldown Time Remaining" AI conditions
Implemented support for "Set Android Item by {Stat}" AI actions
Implemented support for "Set Craft Item" AI actions (Hp, Speed, AttackDistance, AttackRange)
Implemented support for "Skip Next Actions" actions (Set Target, Set Power, Set Item, Special Ability)
Implemented support for "Keep Current Power" action
Added new research for unlocking new AI
Mass Teleport Room

Ratings and Reviews

4.2 out of 5
45 Ratings

45 Ratings

swagerxs ,

Best space adventure I have played

I will let y’all know right now this is the best game I’ve played so far when it comes to space based combat and more I love the new galaxy system where you can explore new places and all that I have a developing storyline however I wish there was more galaxies to explore or more planets than there is right now and I hope at some point they add larger ships cause level 12 Is right around the corner for me it’s really not that hard to get their and I recommend like maybe doing a level 30 level cab and see what happens I love the fact the ships keep getting bigger and I hope you guys make him to wear their practically summer like death star sized or if that doesn’t work instead do like with this previous review had said instead of after hitting level 12 so we’re getting bigger you get smaller support craft that help you fight and battle and you could pick a battle mode that let you use that otherwise you just play at the normal level 12 level for your ship other than that this is a pretty good game I recommend it to everyone it’s not super grainy if you were really good at strategy and love managing AI to which pretty much is a premise of the game you don’t have to micromanage everything but if you learn how to micromanage AI commands and all that you can basically play this like an idol game as well.

DigitalReb89 ,

Surprisingly a lot of fun

I never expect much from mobile games. I played a lot of Clash Of Clans and Mobile Warfare or whatever it’s called. Grindy games where you build out a settlement and send armies to fight PvP and PvE. I stopped both of those when I inexplicably couldn’t access my accounts after a phone upgrade years ago. My phone remained gameless for many years.

Then…

Instagram targeted an ad at me for this game and it was cool enough at first glance for me to download. I started playing and then I couldn’t stop. It’s pretty well thought out and I loved the space element. I don’t love the grind but I don’t hate it either. It’s got depth and a lot of different playstyles to choose from. Building a crew is a strategy in and of itself, the options are incredibly diverse and fun to learn. There is just a lot to unpack in this little game. Unlike other tower defense games your ability to bring the pain in PvP is not limited to your level. I have been taken to school by ships 3 lvls below me due to a stacked crew and maxed out, efficient rooms. If you got an ad for this and think it looks cool give it a try. It’s the only mobile game on my phone &ipad and I don’t see that charging any time soon.

SuperBeeTNT ,

Great Game, but

I love this game and enjoy playing it everyday, but I wish there was some way to have a faction war. Like a 3v3 or a 5v5. This may need new type of craft that could heal allies or act as a shield. I always thought the idea of a craft that your crew could board and infiltrate the enemy ship in mass numbers would be cool. Another idea would allow you to buy 2 small frigates that would fight with your ship, and have separate power and crew That would make this game completely amazing! I do wish the leveling up of your ship was easier. I seem to have gotten stuck at gold+, where the only way to level up would be to pay money or grind for 16 hours straight, and I don’t have the time for that. The nanopaint is awesome idea, but does not work at all and is a waste of Starbucks until it’s fixed, thank you for your first valiant attempt. I also really want a private faction for friends, but I don’t have enough friends to get a starbase, if possible lower the amount of people required for a starbase, that would make this game be a 6/5. This game is totally awesome. Keep up the great work! :)

Events

App Privacy

The developer, Savy Soda Pty Ltd, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers
  • Usage Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Contact Info
  • User Content
  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

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    Challenge friends and check leaderboards and achievements.

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